Machine Party is Buckshot Roulette developer Mike Klubnika’s messed up version of Nintendo’s Mario Party games. Boasting well over a dozen minigames to partake in, you and three other friends will be thrown into a bloodbath simulator as you survive dangerous scenarios inside various simulations.
Below, we have listed all minigames in Machine Party and their rules so you can understand how to win each of them. Here are the details.
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How to win every minigame in Machine Party
There are a total of 15 mini games to run, fight and hide through:
1) Minefield


This is one of the more tense minigames in Machine Party. You must run down a corridor while avoiding a vehicle that will try to crush you in its blades. This is made infinitely tougher by the fact that the corridor is lined with invisible mines.
Stepping on one will blw up your body parts. You will have to stay still so you can ping the mines in your vicinity to avoid being blown up, which will obviously slow down your escape. Get to the end by any means to win the level.
2) Chisel Gauntlet


This minigame’s motto is the perfect description of what’s to be done: Chisel, Carve, Submit. In a nutshell, you will be locked in a room where you will be shown a 3×3 Rubik’s Cube with some pieces missing.
Memorize the missing bits and then carve out the full cube in front of you into the same shape with the missing parts correctly to win. Getting it wrong or not accomplishing the task in time will cause you to get shot by a gun. Any surviving players win.
3) Firearm Factory


The quickest person wins this minigame in Machine Party. The bottom of the screen will showcase weapon parts to be picked up and placed on the table one by one.
Be the first one to nab and line up all parts to create a firearm, then shoot another player before they can do the same to you. In this scenario, the last man standing wins.
4) Wrong Way


This is one of the easiest minigames to understand, though much harder to execute when playing. You will be forced to run up on an escalator while a crushing device sits at the bottom of it.
Enter the directional buttons in the correct order as shown on the screen above your escalator to keep up the pace and avoid being sent to your death. Entering the wrong button will slow you down, so try not to make too many mistakes as this will spell the end of you.
5) Duck Hunt


Not to be confused with the iconic NES title, this minigame in Machine Party follows a similar mantra of being skilled enough to hit your targets. One player will be the Hunter who sits atop a vantage point trying to snipe at other players, while the rest are Runners who must avoid getting killed by the Hunter.
Once the round starts, the Runners must make their way down the open air corridor towards the building the Hunter is in while using cover on the playground to avoid being shot. Note that aking more than a couple hits will kill the Runner but they can win by getting through to the end, while the Hunter wins by eliminating all players.
6) Stable Footing


You and your friends will find yourself trapped in a room with a floor made of 6×8 tiles that can fall into an abyss. The panels on the north of the room showcase the correct tile to stand on when the horn blares. Failure to do so will cause you to fall into the pit below.
To win, you must push other players into the pit. As long as players are alive, the game will continue up the challenge by removing the number of tiles that can be stably stood on each turn until the last person is standing. Note that you can walk diagonally across tiles, which should make it easier to traverse the arena as less and less footing is to be found.
7) Table Manners


Welcome to Machine Party’s twsited take on Simon Says. With all players seated at a table, you must eat peas with a fork while a murderer sitting at the top of the table is busy reading the newspaper. When he looks up from the paper, you must avoid making any moves else he will shoot you.
Use left click to fork the peas and right click to eat the forked peas. You can make things easier by trying to fork as many peas as you can at once then eating them all up. The player who finishes the plate wins and proceeds to the next round.
8) Tunnel Hazard


Train Hazard locks you and other players into a room with six alcoves and one shutter. The shutter will give way to a train that will crush anyone and everyone in its path, so you must hide in the alcove lit by the green light to survive.
Note that when the hideout light turns red, a pillar will fall down in it so you cannot use it to hide away indefinitely either. The last man standing wins, so try to push other players into the path of the train or even the alcove hazard to crush them and get a leg up.
9) Inside Job


This is one of the more complex minigames in this title. You and the rest of the party will be thrown into an office space with several rooms filled with cabinets, drawers, etc that must be rummaged through to find a syringe. The person who finds the syringe must then either infect all other players.
At the same time, infected players will gain a movement buff and be able to chase the hunter down, flipping the tide of battle. The office will also darken, grinting both parties a chance to run and hide. The hunter wins by injecting everyone and avoiding being caught; on the other hand, the runners win by avoiding being infected.
10) Smoke Break


If you thought smoke breaks would be less stressful, think again. In Machine Party, you must balance the act of inhaling and exhaling a cigarette. This is done by holding and releasing the inhale button. Trying to do both or rush the job wil lcause you to cough. The player with the most puffs wins, while the loser gets executed by a gun from a trolley.
11) Debris Platforms


Each player will find themselves on a circular platform. To win, keep your platform free of debris, else the machine above will crush you alongside the junk. You can make things harder for others by chucking your debris onto their platform and vice-versa. The red glowing rings on the platform indicate the timer as the piston drops when the light reaches the small circle at the center.
12) Spine Breaker


Arguably one of the more fun yet most intense minigames in Machine Party. You will find yoruself in a room with plenty of cover. Unfortunately you are not alone as a mechanical spider will chase you around ticking down like a time bomb and try to latch onto you.
If it is on you when the timer goes off, it will crush you. The goal is to avoid the spider by throwing it off you if it catches you. To win, try to throw the mechanical arachnid at another player as it tries chasing the person closest to it. If you are being hunted, you can shake it off by turning around corners since it can get you easier in a straight line.
13) Lethal Rebound


In this minigame, you will find yourself in a room with other players. There are three crawlspaces in the room which will periodically release spinning blades that will move randomly across the rooma nd bounce off one another. Avoid being caught in their path and the last man standing wins.
14) Forklift Certified


In simple terms, you have 20 seconds to use a forklift to pick and place as many boxes as possible in your part of the room. When the timer hits 0, the person with the lowest number of boxes will be executed. If you find yourself on the losing side in this Machine Party minigame, you can also try to steal other players’ boxes and drag them to your spot.
15) The Filter


The Filter is quite simple; stationed at a conveyor belt, you must sort through a lineup of items. Throw the picture frames into the furnace while letting through mechanical parts like nuts and bolts. Doing these actions nets you points, while throing in the junk and letting through art will not give you any points. The player with the most points wins.
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Edited by Siddharth Patil

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